Jonathan Levstein

Domovoy

Game Designer/Programmer

Originally part of the Damage Camp 2018’s arcade, Domovoy is an interactive fiction/match-3 puzzle hybrid where players help decide the outcome of a farmer’s revolt.

The game is still in development but you can play the version shown at Damage Camp here.

Below this, you can see one of the earlier concepts as an interactive flow:

Damage Camp Site

Team

Jonathan Levstein - game design/programming

Patrick Greatbatch - narrative/writing/project manager

Mic Fok - programming

Kat Pavolva - 3D art

Emma James - Title Card Art

Max Lander - Title Card Art

Braydon Beaulieu - narrative support